Post by Deleted on Dec 24, 2017 12:07:14 GMT
Player Alias: Shotimus
Character Name: Wildbreak
Allegiance: Decepticons
Appearance Description: Wildbreak is a Decepticon, standing at approximately 16 feet in height (doubly so when combined with another teammate). His structure is very similar to that of Breakdown with bright yellow optics and towering shoulders that stack higher than his own helm, as well as claws that strike in a similar manner as Knock Out. The primary color of his armor is a dark blue, borderline black, while he dons vermilion accents around his frame as well as his faceplate.
Lamborghini Aventador S Coupe is his choice of vehicle mode, sporting his usual dark blue colors as well as vermilion windows.
Personality:
In terms of personality, Wildbreak is not your standard, aggressive Decepticon. He can be a bit slow at times, not completely understanding what's being asked of him at first. Even when he does get it, he can sometimes be anxious when it comes to the risks involved. After all, he's got a delicate constitution as he would say and just can't handle the stress. He would much rather run from Autobots than get involved in an actual fight to protect himself, but he'll join in the fray if he doesn't have any other way out. At least.. until he can find out that is.
While it doesn't make him trustworthy in that regard, he does care about his fellow Stunticons. He'll aid them on any and all missions to help make them the rulers of the road.. though none shall ever be faster than Motormaster. He's a better follower than a leader anyway, so it doesn't matter as much to Wildbreak. He definitely takes after both Knock Out and Breakdown in terms of his personality, but that won't stop him from doing what he does best.
Strengths + Weaknesses:
+ Gotta Juice! - Being in the Stunticons, there's one skill that is required by all, and that is speed. Wildbreak is extremely fast in vehicle mode, as are the rest in his group, which gives him the advantage during a race or avoiding Autobots.
+ Caring - Despite his skittish nature, Wildbreak does care about his team and friends. He'll help them out in a pinch, though depending on the situation he might be more tempted to flee.
+ Can Do Attitude - Wildbreak is incredibly obedient and will take orders from high ups. Whether he comes back successful or not is a whole 'nother story.
- Whatever You Say, Boss - Wildbreak tends to go along with whatever his boss or partners say to do a bit more than he should. Instead of helping to come up with a plan, he solely relies on them in order to make his next move.
- Fight or Flight - When it comes to a fight, Wildbreak's more likely to flee than actually get involved. He'll fight if fleeing isn't an option, but mostly just so he can get an opportunity to flee the battle later. Wildbreak's also been known to show hints of paranoia while on missions which adds to his wanting to flee.
- Not the Sharpest Tool in the Shed - Much to Drag Strip's dismay, Wildbreak can be a bit of a simple mech. He doesn't understand complex plans, and sometimes just needs that guiding servo to steer him in the right direction.
Abilities: Wildbreak is not only capable of combining with the rest of the Stunticons to form Menasaur, but he has also displayed the rare ability to combine with a single individual as well. This can come in handy when he's sent on missions with one other team member.
Wildbreak is also capable of projecting disruptive vibrational fields that can send his enemies flying.
Weaponry:
- Standard blaster
- Disruptive vibrational fields
- Himself in vehicle mode especially
History:
Wildbreak's beginnings started before the Exodus, brought into existence by both Breakdown and Knock Out. He stayed with his carrier and sire as he eventually reached the age where he could receive the adult frame that he is known for. By then, the war had already begin, and he had decided to follow his creators and side with the Decepticons. It wasn't easy at first (especially with how intimidating they could be), but eventually found his way with Motormaster and the Stunticons.
Together their goal was to take over Cybertron's roadways and become the fastest things alive. It was easier said than done as they ran into many complications when it came to the Autobots. Once they were forced into leaving their homeworld, the Stunticons traveled from world to world in order to find the perfect roadways to conquer.
They then found their way to Earth once they received a message from Megatron calling for all troops to meet them on the tiny planet. As horrible as the place seemed, they found the next best set of roadways they could find, and continued their goal on conquering the roads of Earth.
Roleplay/Writing Sample: N/A
Character Name: Wildbreak
Allegiance: Decepticons
Appearance Description: Wildbreak is a Decepticon, standing at approximately 16 feet in height (doubly so when combined with another teammate). His structure is very similar to that of Breakdown with bright yellow optics and towering shoulders that stack higher than his own helm, as well as claws that strike in a similar manner as Knock Out. The primary color of his armor is a dark blue, borderline black, while he dons vermilion accents around his frame as well as his faceplate.
Lamborghini Aventador S Coupe is his choice of vehicle mode, sporting his usual dark blue colors as well as vermilion windows.
Personality:
In terms of personality, Wildbreak is not your standard, aggressive Decepticon. He can be a bit slow at times, not completely understanding what's being asked of him at first. Even when he does get it, he can sometimes be anxious when it comes to the risks involved. After all, he's got a delicate constitution as he would say and just can't handle the stress. He would much rather run from Autobots than get involved in an actual fight to protect himself, but he'll join in the fray if he doesn't have any other way out. At least.. until he can find out that is.
While it doesn't make him trustworthy in that regard, he does care about his fellow Stunticons. He'll aid them on any and all missions to help make them the rulers of the road.. though none shall ever be faster than Motormaster. He's a better follower than a leader anyway, so it doesn't matter as much to Wildbreak. He definitely takes after both Knock Out and Breakdown in terms of his personality, but that won't stop him from doing what he does best.
Strengths + Weaknesses:
+ Gotta Juice! - Being in the Stunticons, there's one skill that is required by all, and that is speed. Wildbreak is extremely fast in vehicle mode, as are the rest in his group, which gives him the advantage during a race or avoiding Autobots.
+ Caring - Despite his skittish nature, Wildbreak does care about his team and friends. He'll help them out in a pinch, though depending on the situation he might be more tempted to flee.
+ Can Do Attitude - Wildbreak is incredibly obedient and will take orders from high ups. Whether he comes back successful or not is a whole 'nother story.
- Whatever You Say, Boss - Wildbreak tends to go along with whatever his boss or partners say to do a bit more than he should. Instead of helping to come up with a plan, he solely relies on them in order to make his next move.
- Fight or Flight - When it comes to a fight, Wildbreak's more likely to flee than actually get involved. He'll fight if fleeing isn't an option, but mostly just so he can get an opportunity to flee the battle later. Wildbreak's also been known to show hints of paranoia while on missions which adds to his wanting to flee.
- Not the Sharpest Tool in the Shed - Much to Drag Strip's dismay, Wildbreak can be a bit of a simple mech. He doesn't understand complex plans, and sometimes just needs that guiding servo to steer him in the right direction.
Abilities: Wildbreak is not only capable of combining with the rest of the Stunticons to form Menasaur, but he has also displayed the rare ability to combine with a single individual as well. This can come in handy when he's sent on missions with one other team member.
Wildbreak is also capable of projecting disruptive vibrational fields that can send his enemies flying.
Weaponry:
- Standard blaster
- Disruptive vibrational fields
- Himself in vehicle mode especially
History:
Wildbreak's beginnings started before the Exodus, brought into existence by both Breakdown and Knock Out. He stayed with his carrier and sire as he eventually reached the age where he could receive the adult frame that he is known for. By then, the war had already begin, and he had decided to follow his creators and side with the Decepticons. It wasn't easy at first (especially with how intimidating they could be), but eventually found his way with Motormaster and the Stunticons.
Together their goal was to take over Cybertron's roadways and become the fastest things alive. It was easier said than done as they ran into many complications when it came to the Autobots. Once they were forced into leaving their homeworld, the Stunticons traveled from world to world in order to find the perfect roadways to conquer.
They then found their way to Earth once they received a message from Megatron calling for all troops to meet them on the tiny planet. As horrible as the place seemed, they found the next best set of roadways they could find, and continued their goal on conquering the roads of Earth.
Roleplay/Writing Sample: N/A