Post by Deleted on Oct 30, 2016 18:10:03 GMT
Player Alias: Savannah
Character Name: Masquerade
Allegiance: Autobots
Appearance Description: A 25’ ft tall bot that is mostly white with a silver face plating and violet-blue optics. A white Back-Plate that ends out in 3 curved spikes the middle spike curving into a V with extended curved front fins on the sides with a red M, the M’s sides lines were on the inner front fins and the V of the M was in the middle. She also has flat peds that have wheels for heels and white legs, and with a oval yellow glass dome surrounded by white metal plating attached to each side of her waist by identical wheels and a curved clear windshield as an under chassis plate with a white plating as an over chassis plate, and a bare stomach. A red helm curves around her head to the top of her neck, white circles on top of her audio receptors. A blue long diamond in the middle of her forehead the bottom point between the tops of her eyes the top point curving to the top of her helm to the back of her head jutting out a bit, the side points curving over optics around her helm stopping at the end curving in.
Abilities: Chameleon Power /EMP Generator, Disguise master Power/ Double-spy, Holograms.
Ability Description:
•Masquerade carries a small EMP generator on her arm. She uses this device on low power settings to place patients under general anesthetic, allowing her to perform painful or complex operations without causing the patient discomfort. On minimum settings this can cloak her/make her invisible. At higher settings, the device is capable of immediately rendering a Transformer unconscious, even at range, and can also erase memory cores.
•Allows the user to change the colors on their body, make detailed changes to the physical features of their body and face and change their insignia sign. For an extra robot mode that looks completely different from the other robot mode.
•Used for disguise by spies and by strategists to show plan of action.
Weaponry:
Energon Repair Ray: Short-range, lock-on beam weapon that heals teammates and damages the enemy with Nanomites.
Neutron Assault Rifle: Reliable automatic rifle fires hyper-piercing heated neutrons at 600 rounds per minute.
X12-A Scrapmaker: A variant of the X12 Scrapmaker for alternate mode, mounts on top of alternate form. Slow to spin up to full firing speed.
Assassin Blade: Slim Thermo Energon dagger that ejects from under the wrist to deliver a killing blow.
Hook and Grapple: Scale walls or pull up comrade and equipment to new heights. Used in both robot and vehicle mode, installed the gauntlets.
Road Spikes: Used for land-based vehicles, while in vehicle mode spikes are released from behind to rip up the purser's tires. Good for escapes.
Oil Slick: While in vehicle mode oil is released from behind to slip up pursers. Good for escapes.
Surgical Attachments: Repair wounded robots. Located and attached to the forearms, hands and fingers of a Transformer.
Thermo Energon Blade: Held by almost any size of cybertronian these weapons are easy to carry and allow a variety of techniques. These are used generally for the purpose of lethal takedown's having a good combination of damage and speed.
Personality: With a natural thirst for knowledge, given the title of “bookworm” as a child. Proud of it, greatly enjoying her broad and deep body of knowledge. She enjoy sharing what she knows as well, confident in her mastery of their chosen subjects, she prefers to design and execute a brilliant plan within her field rather than share opinions on “uninteresting” distractions like gossip.
Masquerade is simultaneously the most starry-eyed idealist and the bitterest of cynics. At times it will seem that she is bent on deconstructing and rebuilding every idea and system she comes into contact with, employing a sense of perfectionism and even morality to this work. Anyone who doesn’t have the talent to keep up with her processes, or worse yet, doesn’t see the point of it is likely to immediately and permanently lose her respect. Not impulsive, Masquerade will strive to remain rational no matter how attractive the end goal may be. This mechanism is applied at all times, to all things and all people, and this is often where she will run into trouble.
Masquerade is brilliant and confident in bodies of knowledge she has taken the time to understand, but unfortunately the social contract is unlikely to be one of those subjects. White lies and small talk are hard enough as it is for a type that craves truth and depth, but Masquerade may go so far as to see many social conventions as downright stupid. Ironically, it is often best for her to remain where she is comfortable – out of the spotlight – where the natural confidence prevalent in Masquerade as she works with the familiar can serve as its own beacon, attracting people, romantically or otherwise, of similar temperament and interests.
Masquerade has tendency to move through life as though it were a giant chess board, pieces constantly shifting with consideration and intelligence, always assessing new tactics, strategies and contingency plans, constantly outmaneuvering her peers in order to maintain control of a situation while maximizing her freedom to move about. This isn’t meant to suggest that she will act without conscience, Masquerade's distaste for acting on emotion can make it seem that way
.
Strengths + Weaknesses:
Strengths:
•Quick, Imaginative and Strategic Mind: Masquerade prided herself on her mind, taking every opportunity to improve her knowledge, and this shows in the strength and flexibility of her strategic thinking. Insatiably curious and always up for an intellectual challenge, Masquerade can see things from many perspectives. Masquerade uses her creativity and imagination for artistry, planning contingencies, and courses of action for all possible scenarios.
•High Self-Confidence: Masquerade trusts her rationalism above all else, so when she comes to a conclusion, she has no reason to doubt her findings. This creates an honest, direct style of communication that isn't held back by perceived social roles or expectations. When Masquerade’s right, she's right, and no amount of politicking or hand-holding is going to change that fact – whether it's correcting a person, a process, or herself, she'd have it no other way.
•Independent and Decisive: This creativity, logic and confidence come together to form Masquerade’s ‘stand on her own and take responsibility for her own actions’ personality. Authority figures do not impress her, nor do social conventions or tradition, and no matter how popular something is, if she has a better idea, Masquerade will stand against anyone she have to in a bid to have it changed. Either an idea is the most rational or it's wrong, and Masquerade will apply this to her arguments as well as her own behavior, staying calm and detached from these sometimes emotionally charged conflicts. Masquerade will only be swayed by those who follow suit.
•Hard-working and determined: If something piques her interest, Masquerade can be astonishingly dedicated to her work, putting in long hours and intense effort to see an idea through. Masquerade is incredibly efficient, and if tasks meet the criteria of furthering a goal, she will find a way to consolidate and accomplish those tasks. However, this drive for efficiency can also lead to a sort of elaborate laziness, wherein Masquerade find ways to bypass seeming redundancies which don't seem to require a great deal of thought.
•Open-minded: All this rationalism leads to a very intellectually receptive personality type, as Masquerade can stay open to new ideas, supported by logic, even if (and sometimes especially if) one can prove Masquerade's previous conceptions wrong. When presented with unfamiliar territory, such as alternate lifestyles, Masquerade tends to apply her receptiveness and independence, and aversion to rules and traditions, to these new ideas as well, resulting in fairly liberal social senses.
•Jacks-of-all-Trades: Masquerade' open-mindedness, determination, independence, confidence and strategic abilities create individuals who are capable of doing anything she set her minds to wherever that finds her interest. Excelling at analyzing anything life throws her way. Masquerade tends to have her pick of professions, from forensic anthropologist to political masterminds.
Weaknesses:
•Arrogant: Masquerade is perfectly capable of carrying her confidence too far, falsely believing that she resolved all the pertinent issues of a matter and closing herself off to the opinions of those she believe to be intellectually inferior. Combined with her irreverence for social conventions, Masquerade can be brutally insensitive in making her opinions of others all too clear depending whether or not they have a use to her.
•Judgmental: Masquerade tends to have complete confidence in her thought process, because rational arguments are almost by definition correct – at least in theory. In practice, emotional considerations and history are hugely influential and a weak point for Masquerade.
•Overly analytical: A recurring theme with Masquerade is her analytical prowess, but this strength can fall painfully short where logic doesn't rule – such as with human relationships. When her critical minds and sometimes neurotic level of perfectionism (often the case with Turbulent Masquerade , where she’s self-conscious and sensitive to stress. She experiences a wide range of emotions and tends to be success-driven, perfectionist and eager to improve. She is also more willing to change jobs if she feels stuck in their current one and to spend time thinking about the direction in which her life is going.) are applied to other people, all but the steadiest of friends will likely need to make some distance, too often permanently.
•Loathe highly structured environments: Blindly following precedents and rules without understanding them is distasteful to Masquerade, and she disdain even more authority figures who blindly uphold those laws and rules without understanding her intent. Anyone who prefers the status quo for its own sake, or who values stability and safety over self-determination, is likely to clash with Masquerade . Whether it's the law of the land or simple social convention, this aversion applies equally, often making life more difficult than it needs to be.
•Clueless in romance: This antipathy to rules and tendency to over-analyze and be judgmental, even arrogant, all adds up to Masquerade ’s often clueless in dating. Having a new relationship last long enough for Masquerade to apply the full force of her analysis on her potential partner's thought processes and behaviors can be challenging. Trying harder in the ways that Masquerade knows best can only make things worse, and it's unfortunately common for her to simply give up the search. Ironically, this is when she's at her best, and most likely to attract a partner.
History: While living at at Crystal City. She meets an older Mech called Starscream who teaches her basic science, he also taught her how to fire a gun(he has an arm cannon or is that just an Transformers Prime thing) before he disappeared.
When the golden age she would often go to the outskirts of Crystal City where she captures a glimpse of a giant yellow, orange, and black bot. She would then always go to see the bot and practice her music until she was one day where the giant bot saved her from her teacher, well sorta she found him in the labs – she went there for books every once in awhile, and through endless begging, though she will forever deny it – Shockwave agreed, who she found out was a Decepticon. She later moves to Iacon when the Constructicons attack, to which she learns battle types and mix some cyber ninja techniques, although since she did not learn from a Professional it was built upon as she fought. When the war started she joins the Autobots helping the Medics while still studying Forensic science.
Roleplay/Writing Sample: Masquerade sat at the monitor going through old files when she herd a crash and the expected cry from Ratchet.
Sigh
She closed the files, stood and waited as the twins ran in Ratchet following;"What they do this time." resigned as the Sideswipe and Sun-streaker ran in.
"Those two broke my equipment! AGAIN!!" Putting her hand on her hip she pointed at Ratchet, "I couldn't be that important. And doesn't bumblebee do that to?" Ratchet replied a litte less angry, "Well, yes. But that's not the point! The point is those two are too destructive."
"ARE NOT!"
"Yes, you are..." The twins looked betrayed at Masquerade, "Aren't you on our side." Shaking her head she finished,"..When you've had too much energon, who let you into the stocks." They kicked and rube there pedes while-list looking down, "Ironhide"
Ratchet shakes his head, "You know in another world these two may have been responsible." Masquerade nodded sagely, "And in that world the Moon is called Apple."
Character Name: Masquerade
Allegiance: Autobots
Appearance Description: A 25’ ft tall bot that is mostly white with a silver face plating and violet-blue optics. A white Back-Plate that ends out in 3 curved spikes the middle spike curving into a V with extended curved front fins on the sides with a red M, the M’s sides lines were on the inner front fins and the V of the M was in the middle. She also has flat peds that have wheels for heels and white legs, and with a oval yellow glass dome surrounded by white metal plating attached to each side of her waist by identical wheels and a curved clear windshield as an under chassis plate with a white plating as an over chassis plate, and a bare stomach. A red helm curves around her head to the top of her neck, white circles on top of her audio receptors. A blue long diamond in the middle of her forehead the bottom point between the tops of her eyes the top point curving to the top of her helm to the back of her head jutting out a bit, the side points curving over optics around her helm stopping at the end curving in.
Abilities: Chameleon Power /EMP Generator, Disguise master Power/ Double-spy, Holograms.
Ability Description:
•Masquerade carries a small EMP generator on her arm. She uses this device on low power settings to place patients under general anesthetic, allowing her to perform painful or complex operations without causing the patient discomfort. On minimum settings this can cloak her/make her invisible. At higher settings, the device is capable of immediately rendering a Transformer unconscious, even at range, and can also erase memory cores.
•Allows the user to change the colors on their body, make detailed changes to the physical features of their body and face and change their insignia sign. For an extra robot mode that looks completely different from the other robot mode.
•Used for disguise by spies and by strategists to show plan of action.
Weaponry:
Energon Repair Ray: Short-range, lock-on beam weapon that heals teammates and damages the enemy with Nanomites.
Neutron Assault Rifle: Reliable automatic rifle fires hyper-piercing heated neutrons at 600 rounds per minute.
X12-A Scrapmaker: A variant of the X12 Scrapmaker for alternate mode, mounts on top of alternate form. Slow to spin up to full firing speed.
Assassin Blade: Slim Thermo Energon dagger that ejects from under the wrist to deliver a killing blow.
Hook and Grapple: Scale walls or pull up comrade and equipment to new heights. Used in both robot and vehicle mode, installed the gauntlets.
Road Spikes: Used for land-based vehicles, while in vehicle mode spikes are released from behind to rip up the purser's tires. Good for escapes.
Oil Slick: While in vehicle mode oil is released from behind to slip up pursers. Good for escapes.
Surgical Attachments: Repair wounded robots. Located and attached to the forearms, hands and fingers of a Transformer.
Thermo Energon Blade: Held by almost any size of cybertronian these weapons are easy to carry and allow a variety of techniques. These are used generally for the purpose of lethal takedown's having a good combination of damage and speed.
Personality: With a natural thirst for knowledge, given the title of “bookworm” as a child. Proud of it, greatly enjoying her broad and deep body of knowledge. She enjoy sharing what she knows as well, confident in her mastery of their chosen subjects, she prefers to design and execute a brilliant plan within her field rather than share opinions on “uninteresting” distractions like gossip.
Masquerade is simultaneously the most starry-eyed idealist and the bitterest of cynics. At times it will seem that she is bent on deconstructing and rebuilding every idea and system she comes into contact with, employing a sense of perfectionism and even morality to this work. Anyone who doesn’t have the talent to keep up with her processes, or worse yet, doesn’t see the point of it is likely to immediately and permanently lose her respect. Not impulsive, Masquerade will strive to remain rational no matter how attractive the end goal may be. This mechanism is applied at all times, to all things and all people, and this is often where she will run into trouble.
Masquerade is brilliant and confident in bodies of knowledge she has taken the time to understand, but unfortunately the social contract is unlikely to be one of those subjects. White lies and small talk are hard enough as it is for a type that craves truth and depth, but Masquerade may go so far as to see many social conventions as downright stupid. Ironically, it is often best for her to remain where she is comfortable – out of the spotlight – where the natural confidence prevalent in Masquerade as she works with the familiar can serve as its own beacon, attracting people, romantically or otherwise, of similar temperament and interests.
Masquerade has tendency to move through life as though it were a giant chess board, pieces constantly shifting with consideration and intelligence, always assessing new tactics, strategies and contingency plans, constantly outmaneuvering her peers in order to maintain control of a situation while maximizing her freedom to move about. This isn’t meant to suggest that she will act without conscience, Masquerade's distaste for acting on emotion can make it seem that way
.
Strengths + Weaknesses:
Strengths:
•Quick, Imaginative and Strategic Mind: Masquerade prided herself on her mind, taking every opportunity to improve her knowledge, and this shows in the strength and flexibility of her strategic thinking. Insatiably curious and always up for an intellectual challenge, Masquerade can see things from many perspectives. Masquerade uses her creativity and imagination for artistry, planning contingencies, and courses of action for all possible scenarios.
•High Self-Confidence: Masquerade trusts her rationalism above all else, so when she comes to a conclusion, she has no reason to doubt her findings. This creates an honest, direct style of communication that isn't held back by perceived social roles or expectations. When Masquerade’s right, she's right, and no amount of politicking or hand-holding is going to change that fact – whether it's correcting a person, a process, or herself, she'd have it no other way.
•Independent and Decisive: This creativity, logic and confidence come together to form Masquerade’s ‘stand on her own and take responsibility for her own actions’ personality. Authority figures do not impress her, nor do social conventions or tradition, and no matter how popular something is, if she has a better idea, Masquerade will stand against anyone she have to in a bid to have it changed. Either an idea is the most rational or it's wrong, and Masquerade will apply this to her arguments as well as her own behavior, staying calm and detached from these sometimes emotionally charged conflicts. Masquerade will only be swayed by those who follow suit.
•Hard-working and determined: If something piques her interest, Masquerade can be astonishingly dedicated to her work, putting in long hours and intense effort to see an idea through. Masquerade is incredibly efficient, and if tasks meet the criteria of furthering a goal, she will find a way to consolidate and accomplish those tasks. However, this drive for efficiency can also lead to a sort of elaborate laziness, wherein Masquerade find ways to bypass seeming redundancies which don't seem to require a great deal of thought.
•Open-minded: All this rationalism leads to a very intellectually receptive personality type, as Masquerade can stay open to new ideas, supported by logic, even if (and sometimes especially if) one can prove Masquerade's previous conceptions wrong. When presented with unfamiliar territory, such as alternate lifestyles, Masquerade tends to apply her receptiveness and independence, and aversion to rules and traditions, to these new ideas as well, resulting in fairly liberal social senses.
•Jacks-of-all-Trades: Masquerade' open-mindedness, determination, independence, confidence and strategic abilities create individuals who are capable of doing anything she set her minds to wherever that finds her interest. Excelling at analyzing anything life throws her way. Masquerade tends to have her pick of professions, from forensic anthropologist to political masterminds.
Weaknesses:
•Arrogant: Masquerade is perfectly capable of carrying her confidence too far, falsely believing that she resolved all the pertinent issues of a matter and closing herself off to the opinions of those she believe to be intellectually inferior. Combined with her irreverence for social conventions, Masquerade can be brutally insensitive in making her opinions of others all too clear depending whether or not they have a use to her.
•Judgmental: Masquerade tends to have complete confidence in her thought process, because rational arguments are almost by definition correct – at least in theory. In practice, emotional considerations and history are hugely influential and a weak point for Masquerade.
•Overly analytical: A recurring theme with Masquerade is her analytical prowess, but this strength can fall painfully short where logic doesn't rule – such as with human relationships. When her critical minds and sometimes neurotic level of perfectionism (often the case with Turbulent Masquerade , where she’s self-conscious and sensitive to stress. She experiences a wide range of emotions and tends to be success-driven, perfectionist and eager to improve. She is also more willing to change jobs if she feels stuck in their current one and to spend time thinking about the direction in which her life is going.) are applied to other people, all but the steadiest of friends will likely need to make some distance, too often permanently.
•Loathe highly structured environments: Blindly following precedents and rules without understanding them is distasteful to Masquerade, and she disdain even more authority figures who blindly uphold those laws and rules without understanding her intent. Anyone who prefers the status quo for its own sake, or who values stability and safety over self-determination, is likely to clash with Masquerade . Whether it's the law of the land or simple social convention, this aversion applies equally, often making life more difficult than it needs to be.
•Clueless in romance: This antipathy to rules and tendency to over-analyze and be judgmental, even arrogant, all adds up to Masquerade ’s often clueless in dating. Having a new relationship last long enough for Masquerade to apply the full force of her analysis on her potential partner's thought processes and behaviors can be challenging. Trying harder in the ways that Masquerade knows best can only make things worse, and it's unfortunately common for her to simply give up the search. Ironically, this is when she's at her best, and most likely to attract a partner.
History: While living at at Crystal City. She meets an older Mech called Starscream who teaches her basic science, he also taught her how to fire a gun(he has an arm cannon or is that just an Transformers Prime thing) before he disappeared.
When the golden age she would often go to the outskirts of Crystal City where she captures a glimpse of a giant yellow, orange, and black bot. She would then always go to see the bot and practice her music until she was one day where the giant bot saved her from her teacher, well sorta she found him in the labs – she went there for books every once in awhile, and through endless begging, though she will forever deny it – Shockwave agreed, who she found out was a Decepticon. She later moves to Iacon when the Constructicons attack, to which she learns battle types and mix some cyber ninja techniques, although since she did not learn from a Professional it was built upon as she fought. When the war started she joins the Autobots helping the Medics while still studying Forensic science.
Roleplay/Writing Sample: Masquerade sat at the monitor going through old files when she herd a crash and the expected cry from Ratchet.
Sigh
She closed the files, stood and waited as the twins ran in Ratchet following;"What they do this time." resigned as the Sideswipe and Sun-streaker ran in.
"Those two broke my equipment! AGAIN!!" Putting her hand on her hip she pointed at Ratchet, "I couldn't be that important. And doesn't bumblebee do that to?" Ratchet replied a litte less angry, "Well, yes. But that's not the point! The point is those two are too destructive."
"ARE NOT!"
"Yes, you are..." The twins looked betrayed at Masquerade, "Aren't you on our side." Shaking her head she finished,"..When you've had too much energon, who let you into the stocks." They kicked and rube there pedes while-list looking down, "Ironhide"
Ratchet shakes his head, "You know in another world these two may have been responsible." Masquerade nodded sagely, "And in that world the Moon is called Apple."